My 10 year old son made an Android Game with no coding experience

Recently I have been trying out cursor IDE – based on VSCode.

My verdict is: it’s magic. After trying out several others including Github Co-pilot, I have to say that in my opinion this is the future of coding. It’s so easy that after I set it up for him, my son spent a few happy hours prompting his way to a really fun Android game, without writing a single line of code*. You can download and and try it yourself! I especially love level 2 where you have to fight poop emoji’s – fire at will! Just be ready for level 3 where a bug new feature means you can’t fire, and have to collect powerups and ram the enemy ships.

*OK I helped with the image files and debugging, compiling for Android etc..

The future of coding is awesome. That’s why I have now made a patreon account, where you can support my AI addiction – unfortunately cursor and other services I love to use are not free. Help me by subscribing with a few bucks please! https://www.patreon.com/CircusScientist. I promise every cent will be spent on products and services to improve my open source code (currently focused on finishing the awesome Magic Poi)

Magic Poi 2022 update

Current state of Magic Poi – and some ideas for the future.

First of all, an announcement: Magic Poi is now available for ESP32, as well as ESP8266 architecture. This will bring improvements in performance. I plan on continuing support for both, and in the near future a combined code base will be provided.

I am going to list current features here, and improvements I plan to implement.

On-board images:

  • I have partnered with EnterAction, an awesome Sydney based fabrication company who are taking over the hardware development from now on. Improvements will include an SD card add-on for limitless on-board storage. This will require changes to the code, as currently the maximum is 52 images supported.

UDP streaming:

  • this is a defining feature of Magic Poi. The images are generated off-device, and “streamed” via UDP pixel by pixel. I plan to keep improving this functionality but change it to not be the default mode. Due to WiFi interference the UDP stream is sometimes interrupted, making the LED’s stutter, so work is being done to mitigate that.

“Timeline” – images changing in time to music:

  • currently there is a desktop app to generate the timeline (and associated images) and save as a zip file, which needs to be uploaded to the Android app in order to be “streamed” to the poi. I plan on changing this functionality to rather happen in the poi code, thus avoiding the WiFi interference problem. The timeline editor will be made into a web app, with the option to download directly to the poi.

Station mode:

  • poi connected to a router provides more stable WiFi than the current AP mode. I have made a start on providing a way to use this mode.

Online account:

  • like a PlayStation or Kindle, there is a benefit to having a cloud aspect to any product that consumes media. The Magic Poi website is going to be a place where you can upload and share images and timelines, as well as interact with other poi owners. All uploaded images will be private of course, unless shared. I have made a start on this cloud aspect, with an option in testing to download images directly from your cloud account to the poi. The ultimate goal is to be able to sync any two pairs of poi with two clicks!

Android app:

  • Still not working: text to image (stream words directly to the poi).
  • Once the online portal is finished, this will be added to the app, so shared images and timelines can be viewed without need for a web browser.

The above is a small part of the list – thanks to EnterAction taking over the hardware development side, I will have more time to devote to the software improvements. We also plan on adding a battery level indicator, and a higher power battery for more play time.

Thanks for reading!

Keep an eye on this blog, and sign up to the newsletter (if you haven’t already) for more updates as Magic Poi moves forward towards it’s inevitable crowd funder launch!

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Goodbye Fritz.ai, goodbye proprietary online services

Fritz.ai “sunsetting services”:

Fritz.ai is (was) a cool service for, in particular, making machine learning apps easily. The marketing hype was slick, and they roped in a lot of developers to help them push their service to many devs, particularly in the Android space, with paid articles on medium, and on their website.

First of all, I have to say, I take full responsibility for this, and I don’t blame anyone at Fritz.ai for my problems, it’s their service, they can do what they want – but I wasted a lot of time learning how to use their api, publishing my own (unpaid, no affiliation) posts about the service, and using it in apps published to the play store. Their business model seemed clear – free to use but once you reach a threshold you have to pay for the service. Seems legit, probably was legit.

My Android apps didn’t take off, so I never reached that threshold, never ended up paying for anything at all – but I did waste a lot of time making apps using a service which is getting switched off at the end of the month (August 2021). In other words, my apps are going to be switched off, for the (very) few users who did install them. If I want to continue with these apps, they will need a substantial re-write. In many ways I’m lucky that the apps were not successful!

So I have learned a valuable lesson here:

The lesson is: don’t trust your work to “flashy” or “new” products and services. I could have spent a week back then just learning the ins and outs of tensorflow on android, and done it myself. Just because I’m lazy doesn’t mean I’m stupid. Lesson learned.

*here is the full unedited email for those who are interested – I still don’t see any mention of this on their site or blog:

We’re Sunsetting Fritz AI


Service will end August 30, 2021


Hello,

This email is to let you know that we will be sunsetting the Fritz AI mobile machine learning platform, effective August 30, 2021.

What does this mean for my account?

As always, any custom trained models, datasets and annotations are exportable. Please see this documentation for how to export datasets and models.

After the sunsetting date, access to the Fritz AI SDK, webapp, API, and hosted services will be discontinued. All models, datasets, and resources stored in Fritz AI will be removed.

For mobile apps, the Fritz SDK will lose API connectivity, but on-device model inference should continue to function. Regardless, we advise you to update your apps, removing the Fritz SDK and models.

Snapchat lenses do not depend on the Fritz SDK nor API, and lenses should continue to function as before.

Why are we doing this?

Fritz AI’s mission has been to make the power of machine learning solutions available to mobile developers. When we started in 2017 there were few options available. In the following years there have been many great entries to the market such as ML Kit, Create ML, MediaPipe, Lobe.ai, MakeML, Firebase ML, and more. Now there is a mature ecosystem of tools, including free and open source options.

We understand that this decision will have significant consequences for our community, but we truly believe the wide range of incredible tools and resources out there will empower you to continue on without Fritz AI.


Sincerely,

Dan & Jameson
Founders, Fritz AI

The magic of open source

Recently I found an awesome Android retro-gaming app – Super Retro Mega Wars, available on F-Droid. I was excited to introduce my son to the fun of Asteroids, Tetris, Snake and Tower Defense. Unfortunately the difficulty level was beyond a 7-year-olds’ abilities, and he soon lost interest.

All of the apps on F-Droid are open source, though, and I am an Android developer. Let’s see what I can do, I thought.

A few minutes later: I am pleased to present a kid friendly version of “Super Retro Mega Wars”, you can check it out here – Retro Wars Kid Friendly Version.

Changes include:

  • Asteroids: instead of blowing up, the space ship destroys asteroids it touches
  • Tetris: blocks and lines only
  • Snake: slowed down to a manageable speed
  • Tower Defense: more missiles and bigger explosions

All of this took me a total of around 10 minutes to set up, despite the app being coded in Kotlin (I am still transitioning from Java). Mainly this is due to the very clear way that the code is presented by the author – thank you @pserwylo, my son loves your game.

This brings me to the point of this article. Open source is amazing. It gives joy and empowerment to people from around the globe. There are loads of important projects out there that have a huge impact by being freely available and editable. Even a simple game app can make a difference – I know the source of this one is going to help me become a better developer.

I only wish the same could be said for vaccines. Imagine a world where we could say that scientists gave away their recipes with the hope that others could use and build on their work*.

*I am aware that many do, just none that I am aware of who are involved in producing the current commercially available Covid-19 vaccines.**

**Thought provoking further reading: https://jacobinmag.com/2021/02/finland-vaccine-covid-patent-ip/ – I have no affiliation, just an interesting article about a failed attempt at making an open source Covid-19 vaccine in Finland.

Creating an app for Android Gingerbread in 2020

Whatsapp has officially revoked support, Google says 0.2% of devices accessing Google Play are still running it. I explore the difficulty in targeting a 10-year old version of Android.

Step 1: Search the internet

Maybe I’m using the wrong search terms but this is a bit of a bust. Google likes to showcase new shiny things. My search did come up with the above information regarding Whatsapp and also Google removing support (if you want to target the Play Store) but how do I do this for just my phone?

Step 2: Just go for it

I am using Android Studio. What if I just choose Gingerbread in the settings from a new project? Will it work?

Ok, it turns out that I only have lowest Android 4.0 (Ice Cream Sandwich)
I need 2.3.3 (Gingerbread)

Let’s check the SDK settings in Android Studio – I am sure I installed all the correct target libraries years ago, what is the problem?

SDK tools says Gingerbread is installed. Google says no!

Step 3: What happens if I plug the phone in?

Android Studio and ADB recognise the device. API level is 10. OK in my new project I go to build.gradle (why are there two, couldn’t they just call the one you need to edit something else?) and change API level to 10 (target, min, compile) – now what? Wait some hours while Gradle does it’s magic. I’m waiting for my laptop to be depreciated by Android Studio to be honest, it’s such a resource hog! (pro tip, if your laptop is running too hot, check out cpulimit on the command line. Or just get a job and buy a new one..)

This is turning out almost as bad as React Native, which I had a look at the other night – 1 hour to get to a “Hello World” app to work. Admittedly I was installing the framework from scratch…

So far so good, Gradle hasn’t thrown any errors, I’m installing the basic Gingerbread app now…

Oh snap! ConstraintLayout not supported on Gingerbread. Do I want to override this warning and install anyway (or use another layout, what did people use for Gingerbread back then?

Install anyway Gradle lets find out if I can get this thing to run. I love ConstraintLayout, most of my apps use it!

Ok nah, Android support v7 library has moved past the whole “Gingerbread” thing (AKA they DEPRECIATED it). Time to start again – I may need a new test project..

Support v4 library has minimum API 14, same as Support v7 library.

So far no luck compiling anything for my old phone with Android Studio.

Let’s Try Github

There’s loads of old code on Github, clone and install something from +5 years ago when Gingerbread was still supported?

OK success. I went and imported a project (https://github.com/andmatand/knitknit-gingerbread/) 44 commits, somebody put some time into this knitting tool for their girlfriend (it says so on the readme)

Then I had to specifically choose not to use the latest versions of libraries, add maven (all guided by Android Studio) and voilla. The thing installs.

This is pretty hit/miss. But as a proof of concept I will take it. I want to use my old phone for something, maybe as a streaming webcam, we used to use it as a baby monitor when my son was little. Now I can make my own apps for it.

Next up: Installing Ubuntu on my S3 mini (using PostmarketOS) and running some good old c – and is there any point in doing this if you can just install Termux?

Google Play Store Says NO!

Google Play Store is the portal through which all successful Android Apps have to travel, in order to reach their audience. The last two Apps I tried to upload there were refused, one on the valid grounds of being just a web view. The other, most recently was mistaken by what I can only imagine is an AI to be an Augmented Reality App.

Here is the offending app. Apparently I need to notify people about the confusion that augmented reality can cause. Is this Augmented Reality?

Well try the app out for yourself and see: https://circusscientist.com/SwipeCard.apk

I have changed the age limit to over 18, hopefully this will get my app accepted. Otherwise the only recourse is sending an email to request a review (probably from a bot)

Android for Africa!

Living in Africa is absolutely analagous to living in the old wild west sometimes. Just driving to work here can be a life threatening proposition some days. Protests, cash-in-transit heists, blown up ATM’s, hijackings and street beggars at every traffic light all threaten to disturb ones peace at any moment.

A bit like running Android on your phone really. That is unless you are up to date with the latest patched version. Which runs on precisely two devices as far as I am aware. The rest of us are left to make shift in yesterday’s abandoned OS graveyard, where the bad guys have their playground.

Privacy concerns? First world problems! Just be thankful that nobody screen captured your banking app today – while slowly cooking your phone casing with illicit cpu bitcoin mining cycles.

From a development perspective the OS is no better, a dictatorship with a fickle overlord. Time to change your code again, unpack and repack the activity car, it’s an API roadblock. Pay the play store compliance tax now or try your luck on the sideloading second economy, where your cloned apps beg at the same alternative app store intersection as you, with a flashy ad platform sign held high.

Gotta love Android. It’s the wild west out here. Android for Africa!

 

Android Development Overview

For Android I started off using MIT’s app inventor:

http://ai2.appinventor.mit.edu/

This was fun and I had some success with a few projects, however as a touch typist I am always more comfortable using the keyboard. As I was already using the amazing Processing IDE for desktop Java apps,  Processing for Android was the next step:

https://processing.org/

Of course there is no substitute for the real thing, which is what I am using most often now, Android Studio. Processing for Android provides a handy tool for exporting sketches as they are called, so the transistion is pretty seamless. Android Studio is a huge IDE with bells, whistles, mags and stickers attached. Learning how to use this beast is going to take a long time, especially with Google pulling out the rug (ie changing everything with each new release) every couple of months.